Otimizar fps linux


Fonte :: https://dri.freedesktop.org/wiki/ConfigurationInfrastructure/

Coloque o meu driver intel não de certo.

<driconf>
   <device screen="0" driver="intel">
     <application name="all">
   </application>

Comando  xdriinfo
 Screen 0: i965

<driconf>
   <device screen="0" driver="i965">
     <application name="all">
   </application>

Antes
Comando glxgears



Fiz assim e deu certo.

<driconf>
   <device screen="0" driver="dri2">
     <application name="all">
   </application>

Mãos a obra.

1. mv /etc/drirc /etc/drirc_BK

2. nano  /etc/drirc agora só copiar oque esta em baixo e colar salve.


 <driconf>
    <device screen="0" driver="dri2">
        <application name="all">
        </application>
        <application name="Unigine Sanctuary" executable="Sanctuary">
            <option name="force_glsl_extensions_warn" value="true" />
            <option name="disable_blend_func_extended" value="true" />
        </application>
        <application name="Unigine Tropics" executable="Tropics">
            <option name="force_glsl_extensions_warn" value="true" />
            <option name="disable_blend_func_extended" value="true" />
        </application>
        <application name="Unigine Heaven (32-bit)" executable="heaven_x86">
            <option name="dual_color_blend_by_location" value="true" />
            <option name="allow_glsl_extension_directive_midshader" value="true" />
        </application>
        <application name="Unigine Heaven (64-bit)" executable="heaven_x64">
            <option name="dual_color_blend_by_location" value="true" />
            <option name="allow_glsl_extension_directive_midshader" value="true" />
        </application>
        <application name="Unigine Valley (32-bit)" executable="valley_x86">
            <option name="dual_color_blend_by_location" value="true" />
            <option name="allow_glsl_extension_directive_midshader" value="true" />
        </application>
        <application name="Unigine Valley (64-bit)" executable="valley_x64">
            <option name="dual_color_blend_by_location" value="true" />
            <option name="allow_glsl_extension_directive_midshader" value="true" />
        </application>
        <application name="Unigine OilRush (32-bit)" executable="OilRush_x86">
            <option name="disable_blend_func_extended" value="true" />
            <option name="allow_glsl_extension_directive_midshader" value="true" />
        </application>
        <application name="Unigine OilRush (64-bit)" executable="OilRush_x64">
            <option name="disable_blend_func_extended" value="true" />
            <option name="allow_glsl_extension_directive_midshader" value="true" />
        </application>
        <application name="Savage 2" executable="savage2.bin">
            <option name="disable_glsl_line_continuations" value="true" />
        </application>
        <application name="Topogun (32-bit)" executable="topogun32">
        </application>
        <application name="Topogun (64-bit)" executable="topogun64">
        </application>
        <application name="Dead Island" executable="DeadIslandGame">
            <option name="allow_glsl_extension_directive_midshader" value="true" />
        </application>
        <application name="Second Life" executable="do-not-directly-run-secondlife-bin">
            <option name="allow_glsl_extension_directive_midshader" value="true" />
        </application>
        <application name="Warsow (32-bit)" executable="warsow.i386">
            <option name="allow_glsl_extension_directive_midshader" value="true" />
        </application>
        <application name="Warsow (64-bit)" executable="warsow.x86_64">
            <option name="allow_glsl_extension_directive_midshader" value="true" />
        </application>

        <application name="Rust" executable="rust">
            <option name="glsl_zero_init" value="true" />
        </application>

        <application name="tuxracer" executable="tuxracer">
            <option name="tcl_mode" value="0"/>
        </application>

        <application name="glxgears" executable="glxgears">
            <option name="vblank_mode" value="0"/>
        </application>
    </device>
</driconf>


Reboot o pc ou reinicie a  sessão.

Depois
Comando glxgears







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